Tricky Trials Update (1.21.0)

July 27

The server has been updated to 1.21, the Tricky Trials update. This update took longer since large datapack changes for 1.20.5 were making datapacks take a long time to update. It ended up taking even longer after Vanilla Tweaks announced that they were discontinuing the tag datapack. So, I waited to update the server until I had a replacement tag datapack.

Features in the update include:

  • The armadillo, wolf variants, and wolf armor (from 1.20.5)
  • The trail chambers, an exciting new common dungeon
  • The breeze and the bogged
  • An exciting new weapon: the mace
  • The crafter, a redstone component which crafts items

To make it easier to find the new wolf variants, armadillos, and trial chambers, I have aggressively removed chunks. If I have mistakenly deleted chunks you care about, please let me know and I can fix it.

For this update, I have added the Vanilla Tweaks wandering trader mini blocks datapack and the cauldron mud datapack. I am still considering new mods and datapacks to add to the server. Please give me any suggestions you have.

Finally, please remember to update your mods to the latest version. You can use the list at the bottom of the page to help update your mods.


Rules

I want to keep rules brief, so they are more spirit-of-the-law rather than word-of-the-law

Be considerate of others

If they don't (or probably don't) like something, don't do it to them. Depending on the person and situation, this could include stealing, killing players or their animals, building too close to someone's builds, destroying other player's stuff, etc.This also includes avoiding profanity and pretty much anything crass. Within reason, if someone asks you to stop, you stop.

The server is whitelisted

Let me know who you want added to the whitelist and I probably will add them to the server whitelist. Just give me their username (spelled correctly with capital/lowercase also correct) and how they're related to you (such as friend, relative, alternate account, etc.) You can email me directly at SuperDylEnt@gmail.comexternal link or use this whitelist formexternal link

Client-side mods/resource packs

Client-side mods/resource packs should not give play advantages over using plain vanilla Minecraft. If a mod gives a slight play advantage, those features are discouraged and I would encourage turning those specific options off (for example, minimap mods usually show nearby players and mobs and some inventory management mods automatically replace armor and totems of undying as it breaks).

Bugs/exploits

Bugs/exploits which allow seeing through normally opaque blocks, duplicating items/blocks/entities, etc. are not allowed. Bugs allowing faster clicking speeds and breaking bedrock are fine. If a bug may seem cheaty, ask me about it before using it.

If rules are broken

If rules are broken, they will be encouraged to try reconciling the issue with each other first. If the issue isn't resolved, then I will act as arbiter if possible before giving punishments. Taden defaults as arbiter if needed if an issue arises between me and another player that we cannot resolve on our own.

Changes

The server is meant to have a mostly vanilla feel, but some datapacks have been used to add small features. You can suggest changes you would like by messaging me personally or by filling out any of these forms: datapacksexternal link, modsexternal link, whitelistexternal link, otherexternal link. This is the current list of server changes

  • The Ender Dragon drops an Ender Dragon Egg and Elytra every time it dies (Vanilla Tweaks: dragon drops)
  • A game of tag now exists on the server. Whoever is It will have a red name and a special name tag. They can tag by hitting another player, transferring the tag and yellow name to that player. They cannot tag afk players. The number of times someone has been tagged is displayed below their name (Vanilla Tweaks: tag)
  • Wandering Traders have a 30% chance to sell maps to the nearest Ancient City (Ancient City Map Trader)
  • The player can sit anywhere by using `/trigger sit` and then right clicking the block at their feet (take a seat)
  • REMOVED: Attempting to equip armor while armor is already equipped in that slot swaps the equipped armor with the held armor. Side effect: you cannot attack or mine while holding armor (quick armor swapper)
  • Item frames can be recolored by shift clicking them with dye. Undo the color by shift clicking with a water bucket or breaking the item frame (item frame color)
  • Item frames can be made invisible by shift clicking them with shears. Includes a set of hidden advancements. Items in invisible frames can only be rotated if the player is sneaking. Some of these settings don't apply if the frames are made invisible using a `Statues` book. Undo by breaking the item frame (invisible item frames)
  • All recipes are unlocked for players immediately (Vanilla Tweaks: unlock all recipes)
  • afk players have a grayed out name after 5 minutes of inactivity (Vanilla Tweaks: afk display)
  • Concrete can be crafted by throwing it in a cauldron (Vanilla Tweaks: cauldron concrete)
  • Armor stands can be edited. Use `/trigger as_help` to get a book which edits the nearest armor stand/item frame. Item frames can also be made invisible and rotation locked, though invisible item frames have more support by shift clicking them with shears (Vanilla Tweaks: armor statues)
  • The game can give the player a notice if they're tool or armor is at 10% durability. Off by default, configure with `/trigger duraping` (Vanilla Tweaks: durability ping)
  • A player's head drops if another player kills them (Vanilla Tweaks: player head drops)
  • Mobs can be silenced by naming them `Silence me`, `silence me`, or `silence_me` (Vanilla Tweaks: silence mobs)
  • All mobs have a chance of dropping their head upon death. Chances depend on the mob. Unique heads exist for different zombie villagers; colors of parrots, llamas, and cats; and different wither variants exist. Pre-existing heads/skulls still only drop in the normal ways (Vanilla Tweaks: more mob heads)
  • How long the server has been up in real world time can be viewed using a function (Vanilla Tweaks: real world clock)
  • Nether portals can be created using crying obsidian and in any shape as long as you use a minimum of 4 obsidian blocks for the frame (Vanilla Tweaks: custom nether portals)
  • Extra recipes for crafting dispensers. Uses same number of materials, just allows quicker crafting (Vanilla Tweaks: dropper to dispenser)
  • Bread, shulker boxes, paper, etc. are now shapeless recipes (Vanilla Tweaks: straight to shapeless)
  • Wool, terracotta, and stained glass can be re-dyed different colors (Vanilla Tweaks: universal dyeing)
  • Most recipes that use cobblestone can now alternatively use blackstone (Vanilla Tweaks: blackstone cobblestone)
  • Concrete powder can be smelted into stained glass of the same color (Vanilla Tweaks: powder to glass)
  • Bark crafting now gives 4 blocks instead of 3 (Vanilla Tweaks: more bark)
  • Brick block crafting now gives 4 blocks instead of 1 (Vanilla Tweaks: more bricks)
  • Coral blocks can be crafted from 9 tubes/fans of the same color (Vanilla Tweaks: craftable coral blocks 3x3)
  • Gravel can be crafted from 4 flint (Vanilla Tweaks: craftable gravel)
  • Bundles can be crafted using rabbit hide, string, and sticks (Vanilla Tweaks: craftable bundles rabbit hide)
  • Some mods (such as alternate current)

Changes Under Review

To give feedback specific to this section, please use the form changes under reviewexternal link or email me at SuperDylEnt@gmail.comexternal link and mention the title of the changeyou're giving feedback on. I will consider all feedback on these potential changes before making a final decision.

Vanilla Tweaks Custom Nether Portals

Decided: Default configuration forces nether portals to use at least 10 obsidian, giving no unfair advantage to using this datapack. After the Ender Dragon fight, I'll consider allowing smaller nether portals in the config settings. Allowing vanilla tweaks custom nether portals before the ender dragon fight (I'm thinking of not allowing custom shapes until after the ender dragon, but allowing crying obsidian before).

Rejected Changes

These are (unless otherwise specified) my current stance against changes I have rejected:

Hack Clients

Hack clients are not allowed

Operators, Moderators, Administrators

Operator status is not being given to other players. This decision may be reviewed if later there are lots of players often using the server and there are good players to trust with operator powers

Further, ownership of the server will not be switching hands at any time. Running a server is not just having access to the admin console, it requires keeping the server up to date, managing backups, reviewing changes, and keeping peace between players. It also costs money to run.

Large Phantoms (Vanilla Tweaks)

Large Phantoms from Vanilla Tweaks will not be added anytime soon. The main problem with the pack is that phantoms spawn for all players in the world if at least one player hasn't slept for a while. I don't want players that sleep consistently to be punished for other players choosing to not sleep.

Datapacks

Vanilla Tweaks

Download links: Datapacksexternal link | Craftingexternal link

Suggest datapack changesexternal link

Information for each can also be found in the Vanilla Tweaks section of the advancements window.

Datapacks—Decorative/Cosmetic
PackVersionChangesReasoning
armor statuesv2.8.13Use `/trigger as_help` or title a written book `Statues` to get a book for editing armor standsIt's nice to be able to give armor stands something in their off hand. Also allows creating invisible item frames
custom nether portalsv2.3.11Portals can be made using crying obsidian and unique shapes. They only require 4+ obsidianAdds more options for decorating with a portal
more mob headsv2.14.0All mobs have a chance of dropping their head upon death. Chances depend on the mob. Unique heads exist for different zombie villagers; colors of parrots, llamas, and cats; and different wither variants exist. Pre-existing heads/skulls still only drop in the normal waysAnother set of interesting trophies
player head dropsv1.1.8Players drop their head when killed by another playerAs long as it doesn't become a problem, player heads are cool trophies
silence mobsv1.2.2Mobs can be silenced by naming them `Silence me`, `silence me`, or `silence_me`As long as it doesn't become a problem, avoids annoying mob noises in certain situations
Wandering Tradesv1.7.5Wandering traders sell mini versions of blocks as player headsAdds variety to building and reduces wandering trader murder
Datapacks—Convenience
PackVersionChangesReasoning
cauldron concretev3.0.1Adds crafting concrete by throwing concrete powder in a cauldron of waterGetting large amounts of concrete is a very menial task
cauldron mudv1.0.0Adds crafting mud by throwing dirt in a cauldron of waterGetting large amounts of mud is a very menial task
double shulker shellsv1.3.8Shulkers always drop 2 shellsIt was a request to make shulker boxes easier to acquire
dragon dropsv1.3.8Ender dragon drops an Elytra and Dragon Egg each time it diesA very multiplayer friendly way for dragon eggs and elytra to be accessible
unlock all recipesv2.0.9Immediately unlocks all recipes in the recipe bookI find it more annoying to forget a recipe and look it up than I feel overwhelmed by the number of recipes in the book
Datapacks—Informative
PackVersionChangesReasoning
afk displayv1.1.8Grays out player names if they haven't moved in a whileRather annoying to message someone who isn't actually at their computer
durability pingv1.1.8Gives a noise notification when a tool is low on durability. Turned off by default: configure with `/trigger duraPing`Gives the option for players that want the notifications
Nether Portal Coordsv1.1.8Use /trigger nc_inNether or nc_inOverworld to see get calculation of coords to link nether portalsIt should make linking portals easier
real time clockv1.1.8How long the world has been running in real time can be seen via a functionIt's a helpful debug tool to see if the world has been down recently
track raw statisticsv1.7.4Tracks more extra statistics about player activityDitto ^
track statisticsv1.1.10Tracks extra statistics about player activityI thought it might be fun to look at sometime
Crafting—Quality-of-life
PackVersionChangesReasoning
dropper to dispenserv1.21.0Extra recipes for crafting dispensers. Uses same number of materials, just allows quicker crafting Makes crafting many dispensers quicker without changing material requirements
universal dyeingv1.21.0Wool, terracotta, and stained glass can be re-dyed different colorsReusability for dyed items
straight to shapelessv1.21.0Bread, shulker boxes, paper, etc. are now shapeless recipesMakes some simple recipes easier to craft
blackstone cobblestonev1.21.0Most recipes that use cobblestone can now alternatively use blackstoneProbably should just be a feature
powder to glassv1.21.0Concrete powder can be smelted into stained glass of the same colorIf this helps someone, I figured this didn't cause any harm
Crafting—More-blocks
PackVersionChangesReasoning
more barkv1.21.0Bark crafting now gives 4 blocks instead of 3Removes a needless expense
more bricksv1.21.0Brick block crafting now gives 4 blocks instead of 1Encourages people to build using brick blocks
Crafting—Craftables
PackVersionChangesReasoning
craftable gravelv1.21.0Gravel can be crafted from 4 flintIf someone needs it, here it is
craftable coral blocks 3x3v1.21.0Coral blocks can be crafted from 9 tubes/fans of the same colorEncourages people to not absolutely destroy coral reefs in warm oceans
craftable bundles rabbit hidev1.21.0Bundles can be crafted using rabbit hide, string, and sticksBundles sound fun, I'd like to try them out in their current state

Other Datapacks

DatapackDownloadAuthorChangesReasoning

Better Compass v3.0.0

Modrinthexternal link PlanetMCexternal link

KawaMood: PlanetMCexternal link GitHubexternal link

Compasses now show coordinates and cardinal direction

Adds a good use to compasses

Deepcutting

Modrinthexternal link GitHubexternal link

SuperDyl: Modrinthexternal link GitHubexternal link

Gives deepslate the same stonecutter recipes as cobbled deepslate

I got tired of mining these two resources separate

Item Frame Color v3.1

CurseForgeexternal link PlanetMCexternal link GitHubexternal link

kikpunk: PlanetMCexternal link YouTubeexternal link GitHubexternal link

Item frames can be recolored by shift clicking them with dye. Undo the color by shift clicking with a water bucket or breaking the item frame

Seemed like a nice decoration choice and since it seems to work well, I added it

Take a Seat v2.1

Modrinthexternal link PlanetMCexternal link GitHubexternal link

dragon3025: Modrinthexternal link GitHubexternal link PlanetMCexternal link

The player can sit anywhere by using `/trigger sit`

It's a fun and simple emote. This seemed to me the most elegant way to implement this

Invisible Item Frames v2.3.1

PlanetMCexternal link

8BitMonkey: PlanetMCexternal link YouTubeexternal link Twitchexternal link Instagramexternal link

Item frames can be made invisible by shift clicking them with shears. Includes a set of hidden advancements. Items in invisible frames can only be rotated if the player is sneaking. Some of these settings don’t apply if the frames are made invisible using a `Statues` book. Undo by breaking the item frame

Very vanilla feeling way to allow invisible item frames

Wandering Cities

PlanetMCexternal link

Aceplante: PlanetMCexternal link

Wandering traders have a chance to sell maps to the nearest Ancient City. 30% of wandering traders will sell an 'Ancient City Map Crate'

Adds an easier way to find Ancient Cities

Keep Head Data

Modrinthexternal link CurseForgeexternal link

Fourmisain: GitHubexternal link CurseForgeexternal link

Saves custom item data to placed heads

Players can keep data like item lore when they place player/mob heads

Tag Game

Modrinthexternal link GitHubexternal link

SuperDyl: Modrinthexternal link GitHubexternal link

Continues the tag game originally part of Vanilla Tweaks

I enjoy tag, it's keep players from killing each other as often

Server Mods

Suggest mod changesexternal link

All mods either optimize the game, add server utilities, or fix vanilla bugs. The server is supposed to feel vanilla, so mods shouldn't require players to download anything on their side.

1.21.0
Mod NameVersionDownload link(s)Purpose
Alternate Current1.8.0

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Optimizes redstone update order
Audaki Cart Engine3.1.1

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Makes mine carts 4x faster
c2me0.2.0+alpha.11.101

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Uses multiple CPU cores to speed up game
Chunky1.4.16

Modrinthexternal link CurseForgeexternal link

Tool to pre-generate chunks
Fabric API0.100.3

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Library used by most fabric mods
Fabric Language Kotlin1.11.0+kotlin.2.0.0

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Dependency for Ledger
FerriteCore7.0.0

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Optimizes memory usage
Inv View1.4.15

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Admin tool to view player inventories
Krypton0.2.8

Modrinthexternal link GitHubexternal link

Improves networking between client and server
Ledger1.3.4

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Logs player actions
Lithium0.12.7

Modrinthexternal link GitHubexternal link

Optimizes many game operations
Memory Leak FixUNAVAILABLE

Modrinthexternal link GitHubexternal link

Keeps RAM from being wasted
ServerCore1.5.3

Modrinthexternal link CurseForgeexternal link

Reduces server lag spikes
Slumber1.2.0

Modrinthexternal link GitHubexternal link

Hibernates the server when no players are online
Very Many Player (VMP)0.2.0+beta.7.162

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Optimizes server networking and entity collisions

Client Mods

This list is some Fabric mods that just optimize Minecraft's code, making the game run faster and smoother. If you also want to use mods for singleplayer, I would suggest using pretty much all the mods used by the server and here. If you only use mods for multiplayer, these are the mods I use:

1.21.0
Mod NameVersionDownload link(s)Purpose
Alternate Current1.8.0

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Optimizes redstone update order
c2me0.2.0+alpha.11.101

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Uses multiple CPU cores to speed up game
Chunky1.4.16

Modrinthexternal link CurseForgeexternal link

Tool to pre-generate chunks
Fabric API0.100.3

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Library used by most fabric mods
FerriteCore7.0.0

Modrinthexternal link GitHubexternal link CurseForgeexternal link

Optimizes memory usage
Krypton0.2.8

Modrinthexternal link GitHubexternal link

Improves networking between client and server
Lithium0.12.7

Modrinthexternal link GitHubexternal link

Optimizes many game operations
Memory Leak FixUNAVAILABLE

Modrinthexternal link GitHubexternal link

Keeps RAM from being wasted
More Culling0.26.0

Modrinthexternal link GitHubexternal link

Hides out of view objects to speed up the game
Sodium0.5.9

Modrinthexternal link GitHubexternal link